Mini LEGO Donkey Kong

Video

Background

After completing my previous Donkey Kong, some fellow NELUG'ers challenged me to build it smaller. So I did.

The Goal

Recreate the previous model smaller, keeping as many features and functions as possible. The target size was 30-40 studs long, 8 studs wide, and maybe 10" high.

Challenges

The Barrels and Ramps

Using 1x1 round bricks for the barrels was pretty much a gimme. The challenge was how to give them motion. Early testing convinced me that having loose barrels simply wasn't going to work. 1x1's bounce way too much and there was no way to prevent them landing any way but on their side (which is the only way they'd roll). Luckily, LEGO designs each of their pieces to play well with others. Case in point, a 1x1 round brick fits nicely on the end of a link tread.

Unlike regular chain links, the link treads only bend one direction and they only accept gear teeth on the bottom. They can only be formed in a convex loop with the top of the tread facing outside. Substituting regular links for the bulk of the loop allowed the creation of the complex (concave) path required for the barrels. Using rubber tires in place of gears facilitated support through the back-bend in the loop.

The ramps were challenging for two reasons. First, they needed to be somewhat self-supporting while including a mechanism for the chain to ride. Second, I needed to figure out how to get a pleasing slope that also worked within TECHNIC dimensions. The solution I ended up with is actually not "in click" and is taking advantage of LEGO's inherent fudge factor. Due to the overal size goal, I opted to go with only 4 ramps instead of 6.

Further complication arose with controlling the tension of the chain loop. Too little tension resulted in serious slipping of the drive gear. Too much tension and the chain would break. My first design used gears at all of the turning points. This proved difficult to drive because the excess chain slack would gather immediately after the drive gear. Through several iterations I ended up implementing two major changes: Replacing all non-drive-gears with wheels/tires and cams, and adding a tensioner to control the slack. The tensioner is a modified version of the catapults from 10176 King's Castle. Whereas the catapult twists the rubberband, my tensioner design stretches it.

The Characters

Donkey Kong
Using the minifig monkey was a no-brainer. But how to animate him? Of the 3 basic motions (pivot left-to-right, tilt side-to-side, swing forward/back), swinging forward and back was the easiest to accomplish without using a lot of precious space.

Mario/Jumpman and Princess/Pauline
Jumpman and Pauline were the last bits to be built. Both went through several iterations and I'm pretty happy with the final results.

(click to enlarge)

Functionality

The barrels and monkey bob are both controlled by a single Power Functions Medium motor, powered by the regular PF battery box. The motor drives a worm gear -> 24t gear gear box. The 24t gear shares a single axle with the 40t drive gear and a second 24t gear that links to DK's movement. I added a stop block to the motor connector to prevent the switch from being thrown in reverse. Access panels cover the battery box and barrel return. A sound brick from the 4958 Monster Dino provides Kong's voice. (I left it as manually operated because it gets annoying if heard too often.)

All moving parts can be easily replaced without completely tearing apart the model. (The red-tipped tool is used for removing the drive axle through a door on the side. This allows the motor to be removed through the rear access panel. The tool is stored in a hidden compartment up top by the sound brick.)
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Conclusion

Like the previous model, I'm very happy with the end result. The final dimensions are 10 studs deep, 30 studs wide, 22 bricks (8.5") high. It took about a month to complete, once I finally started. It was a fun challenge to build to a smaller scale while keeping a lot of functionality. If you'd like to build your own Mini Donkey Kong, here's a mostly complete LDD file. Don't have LEGO Digital Designer yet? Download it here.

Enjoy!

-Dan Kressin, 4 May 2009